
Ilyass Ezzam
(KanekiEzz)•AI Engineer & Full Stack Developer

(KanekiEzz)•AI Engineer & Full Stack Developer

(KanekiEzz)•AI Engineer & Full Stack Developer
The top repositories I've been working on, sorted by open-source traction.
Track your journey through 42 Cursus with milestones, projects, and achievements. Stay motivated and see how far you've come! 🚀
eva
AI-powered Question Answering system for the 1337 Coding School handbook using FastAPI, LangChain, Ollama, and RAG.
A Cub3D raycasting project parser and basic renderer built in C using the MiniLibX (mlx) graphics library. This project parses .cub map files, validates map data and textures, and sets up the data structures required for a raycasting engine similar to the classic Wolfenstein 3D style.
No description provided.
No description provided.